Computer Science: Games Engineering full time
- Degree
- Master of Science
- Master
- Standard period of study (amount)
- 4 semesters
- Location
- Garching
- Deadlines
- No information
Overview and admission
Study Type
graduate
Admission semester
Summer and Winter Semester
Area of study
Software Engineering
Focus
Computer Graphics and Animation, Interaction and Communication, Hardware-aware Programming, Numerics and Simulation, Autonomous Systems, Game Theory and Algorithmic Economics, Internet Models, Technologies, Applications, Visual Computing, Databases and Information Systems
Annotation
01.02. – 31.05. for the winter semester
01.10. – 30.11. for the summer semester
Admission modus
Selection procedure / qualifying examination
Admission requirements
Passing the aptitude test
Lecture period
- Winter semester 2026/2027: 01.10.2026 - 31.03.2027 (Universitywide lecture period)
- Summer semester 2027: 01.04.2027 - 30.09.2027 (Universitywide lecture period)
Tuition fees
Tuition fees
Further information can be found online here: https://www.tum.de/studium/studienfinanzierung/studiengebuehren-fuer-studierende-aus-nicht-eu-laendern
Many international students can apply for a waiver or scholarship; information can be found online here:
https://www.tum.de/studium/studienfinanzierung/gebuehren/stipendien-und-erlasse
Languages of instruction
Main language
English
Further languages
German