Two students in library

CHE University Ranking

Filter for projects

Computer Science, Course of study

Visual Computing & Games Technology (M.Sc.)

General facts

Standard period of study
4 semesters
Total credits
no data
Subject orientation
specific area of computer science; focus/foci: software engineering, artificial intelligence; field(s) of application: media computer science
Practical elements in the degree course
24 ECTS max. countable for professional practice oriented courses

Students and graduations

Number of students
First-year students per year
Graduates per year
no data
Graduations in appropriate time
no data
Gender balance
85:15 [%m:%f]

International orientation

Proportion of international students
6 %
Share of foreign language courses
no data
Study abroad
not mandatory, credits countable


Mode of admission
number of places not limited, 15 places

Job market- and career-orientation

Contact with work environment: Internships
0/4 points
Contact with work environment: Case studies
2/3 points
Contact with work environment: External staff members
2/3 points
Contact with work environment: Theses in cooperation with work environment
1/2 points
Contact with work environment
5/12 points

Group 2



Group 1

top group

Group 2

middle group

Group 3

bottom group
Not specified
not specified


(S) = Students' judgements

(F) = Facts

(P) = Professors' judgements

Last Update 2021: Data collected by the CHE Center for Higher Education