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Game Engineering und Visual Computingpart time, full time
Master of Science
Standard period of study (amount)
Overview and admission
Summer and Winter Semester
Area of study
This range of degree courses offered by the Kempten University of Applied Sciences is not recognised as a dual study model by the Accreditation Council Foundation, but can be studied without restrictions in the format of a degree course with an in-depth practical component.
Selection procedure / qualifying examination
Admission requirements are a Bachelor's or Diploma degree in Computer Science - Game Engineering or an equivalent degree with a grade of at least 2.5. If between 180 and 210 ECTS credits were acquired in a Bachelor's degree course, the missing credits towards the competence level of 300 ECTS from the Bachelor's degree course must be made up by the time the Master's degree programme is awarded.
- 04.10.2022 - 25.01.2023
- 15.03.2022 - 15.07.2022
Languages of instruction